War — Break the Enemy Kingdom
A real game. Coronation is done — all four kings stand and both armies awaken. Every enemy king is now a target.
Kings Are TargetsWin by checkmating an enemy king, or by Royal Collapse — checking both enemy kings at once with no move that saves them.
Chess Moves ApplyQueens, Rooks, and Knights move as in chess. Elephants and Mice strike diagonally; Turtles hold ground and block paths but can never be captured.
Reserves JoinIn War each side deploys its Reserve army — Queen, Rooks, Elephants, Mice and Turtles — onto empty squares to reinforce the attack.
Checkmate the KingsA king in check with no legal escape is checkmated. Catch both enemy kings at once with no move that saves them and the game ends at once.